![]() ![]() Maybe it was because I was lower level than everyone else and wasn’t able to contribute in the most effective way, but I felt the mode was too chaotic, hard to follow, and felt very out of place in the Elder Scrolls. While I adored the game’s quests, I was less infatuated with its new PvP mode, Battlegrounds. However, the quality of content is a bit uneven. Not every character is an all-star, but the very busy-minded inventor Barilzar, who gets a lot of screen time in the main story’s finale, is someone I hope remains involved in any future story content.īetween the main quest, major side quests such as one featuring the Morag Tong, and all the other side activities such as Delves, Battlegrounds, and a couple of new dungeons, in terms of how much time you can spend doing everything, TESO: Morrowind certainly lives up to its 30 hours+ bill. There are a few twists that tie into the involvement of some Daedric gods, which are consistently the source of the most memorable quest material in the Elder Scrolls games and TESO: Morrowind is no different. Every individual quest felt important to the overall narrative which is definitely NOT the norm for the genre. It’s a tight, well put-together tale that respected my time. It isn’t bloated with nonsense chores that serve no purpose other than to waste your time. Without delving into spoilers, the best part of the main quest line is how compact it is. The province felt very familiar aesthetically, and it was fascinating to see Vvardenfell in a new light with its people filled with confidence and hope thanks to Vivec’s presence, rather than the downtrodden place I remember from The Elder Scrolls III and the Dragonborn expansion in Skyrim. Anyone who is into Elder Scrolls lore like I am will be thrilled to see Vivec City in its formative years, still under construction, with Vivec himself overseeing the the project many years before the city’s eventual demise. The story focuses on the living-god Vivec, and solving a mystery of his unexplainable loss of power. Like all of the other quests in the game, it was very entertaining, not just by MMORPG standards, but just RPG standards period. I didn’t stop for a ton of side quests (I did some) and mostly walked around everywhere to explore and take everything in rather than flying around on a mount or warping everywhere. It took me about 10 hours to complete it. The main quest line in particular was impressive. Although not a decision-based RPG, there was a nice handful of quests that I could impact the resolution of through my choices which is a very nice touch for a MMORPG. Quests were refreshingly varied with objectives, had interesting dialogue (with lots of freedom to dig in for more details or the option to just get to the point), and contained memorable characters that had that Elder Scrolls quirkiness to them. More so than any other MMORPG I’ve played, and I’ve played quite a few. The new quests on Vvardenfell, including the main line, was superbly put together and worthy of the Elder Scrolls name. What better place to start than perhaps the most iconic in all Elder Scrolls lore, the province of Morrowind. It made it easier for players of any level to group up together and tackle content free of restrictions or for “lone wolf” characters to play the game as if they would any other single player Elder Scrolls game. I had heard of positive changes the massive One Tamriel update did for the game last year. For some it was, but for myself and many others it wasn’t, and after a passing glance at reviews and gameplay, I moved on.įast forward to the present, and I was presented the opportunity to give TESO: Morrowind a shot and jumped at it. I was just like anyone else cautiously hoping that TESO would be the multiplayer Elder Scrolls experience many have dreamed of. ![]() At the time of the game’s original launch though, my writing career was just getting started and I wasn’t assigned to cover its launch. I’ve played MMORPGs since my pre-teen years starting with Ultima Online and eventually Final Fantasy XI. I’ve been skeptical of The Elder Scrolls Online ever since the original version of the game released to lukewarm reviews back in 2014. Any impressions of high-end content geared towards returning, experienced and well equipped players will be done separately and will NOT factor into our launch day review score. Thus, our review score will be focused on the new player experience in TESO: Morrowind and its story content. The Morrowind expansion to The Elder Scrolls Online (TESO) is fairly unique that it can be the starting point of a new player and its main quest can be completed by anyone at any level unlike other MMORPGs. Disclaimer: This review is being written from the perspective of a new player. ![]()
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