They took two games that became less scary as they aged and made them feel horrifying again. While the Resident Evil 2 and Resident Evil 3 remakes were praised for their gameplay changes, another aspect that made them so beloved was how terrifying they became. Some changes to the story, such as giving side characters bigger roles and more screentime, are also planned. Most of it, however, was left on the cutting room floor and direct comparisons are being made during development of the remake. Some of this stuff made its way into the original game in other ways. That footage, which was used in early GameCube preview reels, featured Leon wandering a lonely castle, getting possessed by black smoke, and fighting off living dolls, as well as other ghostly manifestations. Capcom wants to adjust the tone of the remake into something spookier, taking direct inspiration from discarded Resident Evil 4 demos. The reason for this time change isn’t arbitrary. With both remakes being so popular, there have been rumors of an eventual remake for Resident Evil 4, but that raises an important question: How does one recreate, and improve on, a game that revolutionized an entire franchise?Īccording to one report from Imran Khan of Fanbyte, one way that a Resident Evil 4 remake may look to improve on the previous game is by bringing back some previously cut content, which could potentially make the game even more terrifying than the original. Recent remakes of Resident Evil 2 and Resident Evil 3 both took mechanics from Resident Evil 4 to make those games feel more modern. One change, the over the shoulder camera angle, was used until Resident Evil 7 when the franchise moved to a first-person camera angle.ĭespite the newer games shifting away from what Resident Evil 4 made popular, its influence has still been very present in the franchise. The franchise was able to become more action-heavy, with many of the game’s features being adopted in future entries. Then, with the changes made in Resident Evil 4, it was praised yet again for revolutionizing it. The Resident Evil franchise has always been touted as one that helped popularize the survival horror genre. This is just my take.Įdit: acknowledging the typos, but too lazy to fix, lol.Resident Evil 4 is considered one of the best video games ever made. I mean, I know there arw people out there who'll disagree and that's fine. The problem a lot of people seem to have is that they think a remake replaces the original, and it doesn't. It would be it's own best, in other words. Meaning fans could still play both and not have the EXACT same experience. And always will.ģ: any remake would likely be like the other REmakes, where it would lmend up fairly different from the original game. Because (again) even though the game isnstill lots of fun and good enough as it is, people want more. Etc)Ģ: RE4 is ine of Capcom's most popular games, so a remake (if announced) would get tons of attention and would be a huge deal. (Literal tank controls, camera locked behind MCs back, stop moving to shoot. Re4 is now 15 years old, and many if it's control and design aspects would be considdered bad if used in new games. And REmake is stillmone of the best games in the series. I personally even said "I wish they's stop wasting time with a remake and just make an original game instead". In fact, a lot of us thought a remake was a waste of time, because the original was fine as it was. So they can't fathom RE4 getting one and end up a little offended by the idea.īut here's several factors for considderation ġ: RE1 got remade when it was only 6 years old, and tons of people still considdered the original a good game then. I think the problem with a lot of RE4 fans is that, in their mind, only "old, bad games" get remakes. They just get them, because people want them.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |